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Realistic Metal


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User:  ashish_tanwar (#54764)
Date: Fri Nov 21, 2008. 12:26:58

Post #12 of 12

very nice metal texture straight tutorial! very easy!:egg:

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User:  matchstick (#54580)
Date: Sun Nov 16, 2008. 01:59:57

Post #11 of 12

Quote from matchstick;54575:
Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks!


Never mind. It still doesn't work. Every time I try to make clouds in GIMP I get black and white ones, even though I changed the colors. Can anyone help me out here?

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User:  matchstick (#54575)
Date: Sat Nov 15, 2008. 23:28:54

Post #10 of 12

Quote from Tamlin;54567:
GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect.


Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks!

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User:  Tamlin (#54567)
Date: Sat Nov 15, 2008. 18:20:24

Post #9 of 12

Quote from matchstick;54558:
I tried this in three different freeware programs. GIMP can't do the clouds, Paint.NET lacks a sponge filter, and Inkscape doesn't even HAVE foreground/background coloring ability. And I can't afford Photoshop. Suggestions, anyone?

Great looking texture, by the way.


GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect.

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User:  matchstick (#54558)
Date: Sat Nov 15, 2008. 03:26:14

Post #8 of 12

I tried this in three different freeware programs. GIMP can't do the clouds, Paint.NET lacks a sponge filter, and Inkscape doesn't even HAVE foreground/background coloring ability. And I can't afford Photoshop. Suggestions, anyone?

Great looking texture, by the way.

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